Fayçal Sidi Ali Mebarek
Technical production
Fayçal works with you to turn a milestone into features your team can test. On SPEARHEAD, he leads production and builds weapon and damage systems in Unreal.
Game development outsourcing
Players missing an enemy’s tell? Need a mechanic ready for your next playtest? The developers behind SPEARHEAD can join your team to design, build and tune it.

Fayçal Sidi Ali Mebarek
Fayçal works with you to turn a milestone into features your team can test. On SPEARHEAD, he leads production and builds weapon and damage systems in Unreal.
Théophile Penz
Théophile builds character movement, camera behaviour and interactions. He works in C++ and Blueprints in Unreal Engine, and in C# in Unity.
Théo Criton
Théo tunes encounters, boss phases and how the controls feel in the player’s hands. He uses playtest feedback to refine timing and difficulty.
Our rate is €400 per person per day, excluding VAT. When a job calls for more than one discipline, the days shown are shared across the people working on it.
1 person-day
€400excl. VAT
Send us a build and one question to investigate, such as a boss attack that players struggle to read.
DeliverableAn annotated review, a list of issues ranked by impact and changes to try in your next playtest.
Request a review5 person-days
From€2,000excl. VAT
We isolate one mechanic, such as a dodge with a counter window, and build it in a test scene.
DeliverableA playable scene, source files and the tuning parameters for your team’s next playtest.
Scope a prototype10 person-days
From€4,000excl. VAT
We agree on one feature with your team and build it directly into your Unreal or Unity project.
DeliverableAn integrated feature, a walkthrough and handover notes for the people who will maintain it.
Plan a sprintBefore work begins, we agree the scope, acceptance criteria, schedule and price with you in a written quote.
Tell us about your game, your engine and your next milestone. A few lines are enough to start. If you have a video or a build you can share, we’d love to see it.
contact@tech-noir.studio